Weapon rebuff/debuff - Printable Version +- KillerSource Forum (https://killersource.net/bbs) +-- Forum: KillerSource Open Beta (https://killersource.net/bbs/forumdisplay.php?fid=1) +--- Forum: Suggestions (https://killersource.net/bbs/forumdisplay.php?fid=4) +--- Thread: Weapon rebuff/debuff (/showthread.php?tid=642) |
Weapon rebuff/debuff - ramdave77 - 10-25-2020 Awp - Increase damage in Body and Arms as well. - An equal rival to Blazer. - Increase ADS and Fire rate (Unresponsive ADS and Fire in 1 click whenever pulled out. - Reserve Ammunition from 10 - 20 ( Revert to old patch ). D. Eagle - Fast fire rate. - Bullet spread decrease on steadiness. - Walk/Crouch Increase accuracy. HK417 - Increase ammunition from 20 - 30. - An equal rival to AK-47. DMR - all semi-auto sniper shall have a decrease recoil, and fast fire rate so all player will be willing to use it not only the meta guns. Micro Tavor - Mag increase from 32 - 45 ( BattleRush + 10 ). AKS - 74U - Decrease mag ammunition from 45 - 30 ( BattleRush + 10 ) Blazer R93 - Increase Reserve ammunition from 16 - 20. Shotguns Automatic - Fire Response on per click, as well holding fire button. Shotguns - Damage increase should be higher than the Assault Rifle damage. Flashbang - Decrease flare blind by 1.5 seconds ( Flare blind effect for 3 seconds only ) Original 4.5 seconds. Character - Granade increase throw power flight. ( Much faster to be thrown. ) K2 basic/trainee - increase ammunition by 20 - 24 ( Old Game setup for the basic gun. ) RE: Weapon rebuff/debuff - merex - 10-27-2020 This request is currently being reviewed, Thank you. |